Take your run off the road
Dodge through traffic, grind the kerbs, then push outward onto the walls. Rails build style, but stay too long and the pylons close in. Keep switching your line to keep the run alive.

Free on Android · Portrait · Plays offline
Run the walls. Grind the rails. Outrun the drones.
A 3D endless runner set in a rain-slick cyberpunk city, where the fastest line is a rail, a wall or a rooftop. One clean landing. One higher multiplier. One more run.
5 worlds180 contractsDaily seedsOffline play
In-game captures · Nothing staged
Rails, walls, rooftops, tunnels.
No floor left? Take the wall.
It finds you at 900 metres.
On any of 180 fixed-seed contracts.
Cranes, containers, salt fog.
Molten floors and moving cranes.
Where the city stops making sense.
One seed a day, the same for all.
Why it sticks
Simple swipe controls, routes that reward timing, nerve and practice, and a pace that never stops climbing.
Dodge through traffic, grind the kerbs, then push outward onto the walls. Rails build style, but stay too long and the pylons close in. Keep switching your line to keep the run alive.
Start on the Neon Grid and unlock The Stack, Tideworks, The Crucible and The Null. Each world has its own routes, atmosphere and signature hazards. Earned with stars, never bought.
Finite runs on fixed seeds that you can learn and master. Finish the route, beat its score target, chase a clean clear. Nine hundred metres of subway and nine hundred of rooftop are two different levels.
Replay Daily runs and Contracts against a ghost of your own best line. See where you gained ground, where you lost it, and where your next record is coming from.
A new Daily seed in every world, the same for everyone until UTC midnight. Build a streak. Take on the five-challenge Weekly Circuit and stamp your way to the Relay colourway, finish and trail.
Collect credits, upgrade power-up duration and payouts, and customise your runner with colourways, suit finishes and trails. Shield up, pull in credits with the Data Magnet, or smash through with Overclock.
Five worlds · One control grammar
A run never crosses out of the world it started in. Each one is a self-contained game with its own Endless, Daily, Contracts and Goals.
Rain-slick streets, laser gates and the kerb rails where the style multiplier starts to climb.
Ninety floors, inside and out. Up the tower, across the rooftops, down the shaft.
Cranes, containers and salt fog on the docks.
Molten floors and moving cranes. Every landing has to be clean.
Where the city stops making sense.
The next gap is coming
Free to play. Plays offline. Built for one hand and a portrait screen.
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